Cueball: A former employee of Kid Tannen.
Change the picture and click on the Electrical Generator and Fish Tank Valve for Emmett to go Red.
A degenerate criminal dislikes Edna, so turn Emmett's helmet to red, either by using the generator or the valve on the bacteria tank.
You can also press the escape button to adjust the game settings, quit playing, or save and load games.Tell Doc that Edna ends up alone and miserable in the original timeline.It could also be seen as a reference to a line Marty spoke in another episode, asking "Is there a Tannen in every time period?" A crate marked " Peabody Farms " is found in the back of the truck young Emmett is using.Click on the Record on the table to statr the music.Upon hearing that she becomes old windows server 2008 r2 enterprise service pack 2 64 bit and lonely, he feels a bit of compassion for her despite what she did to him.Use the new Mind Map on Emmett's old Mind Map plaque on the wall.You will end up in the Lab and Edna will not let you in the Lab.You can click on it to learn what Marty's current goal.He spent six months fixing the time machine, and then returned to this moment.Use the picture on Edna.It's enough to get her fired."1931" "Girls aren't everything" "Don't gibe up on the rocket car!" "It's only been one day!".Episode Four: Double Visions, a Walkthrough by Michael Gray, aKA The Lost Gamer.003a-Escaping to the Past Our hero Marty wakes up, locked in a waiting room in the Citizen Plus facility.Marty thinks it would be a bad idea if Doc ran into Young Emmett.It's a good bet that getting the Emmett in this timeline to see Frankenstein will cause him to become a scientist, too.Use the Oil Can with young Emmett.